3/14/2023 0 Comments Blackwake pveGiven then, that there would be a mix of Pirates as well as the NPC ships, you would still experience that excitement when you saw a flag on the horizon and knew it was another player, but you'd also have the option and opportunity to go after other ships. These to my mind, are scenarios that are more easily accomplished using specific NPC/PvE ships. So for instance you'd see the odd merchant fleet, maybe fishing vessels, perhaps a rogue Spanish treasure ship sailing through the waters. With Sea of Thieves in particular, I think the argument for addition of PvE vessels would mean not only a greater variety of ships would be possible, but that the world itself would feel less desolate. I'm one of those who enjoys PvE, I spent a good few years sinking PvE ships in PotCo, so have experienced both. Time for us to lift the lid on ways to increase your reputation and become a pirate legend in Sea of Thieves! Take a seat with Design Director Mike Chapman t.Īnd here is some more information from said in Death by PvE vs I think this is an interesting question to ask. kill the enemy crew.Īlso, from experiences so far, the community here is wonderful compared to the toxicity that is Blackwake. There's no purpose to the game other than kill the enemy crew, and no reason to board another ship other than. )Ĭommunication and teamwork being key to getting the most profit out of the game, not so much camping and lone-wolfing it.Ĭan't see myself really comparing it to Blackwake as essentially Blackwake is merely a team based arena game with ships. You can't be invincible because you have something the other team doesn't. Three weapons, and generally everyone has them. You are usually close to your crew and if you're being attacked, you are usually assured to have backup. No instant one-shot decimation by snipers 500 yards away that are allergic to teamplay. Stealth is possible, but not terribly effective when you have an alert crew. Sea of Thieves has been VASTLY different from any of those situations for me, mainly because of four important things:įor the most part, you CAN see trouble approaching. I have wrestled to enjoy games like Rust, Blackwake, and DayZ and failed because I am an older gamer with slower reflexes that simply does not enjoy being put up against teenage twitch skill pros. I am not saying anything bad about PVP in this game by the way I enjoy it but I don't want this game to revolve around it, because right now It's like a massive BATTLE ROYAL game on the open seas. We need more information of how you're going to implement NPC besides the port merchants that seem static with no day night schedule, I am assuming those same merchants are going to be magically on every island too.Not sure how that part will work in terms of immersion. Yeah, I know this is alpha - Rare hasn't shown us that much yet - I could be blown away by the burst of information that could possibly come out and just look completely foolish, but this just worries me. I've been reading replies about there only being player ships in the world, so the world will be fully populated by players, you're giving a 50/50 chance of having a "storied" experience like rare describes because online games offer sometimes the most toxic players.Īs a matter of fact SKULL AND BONES a game again solely revolving around players vs players had such a bad backlash once information came out that it would just modes of players battling other players, that they decided to go back to the drawing board and possibly create a open world pirate game where the players can do what they had done in other previous Assassin creed pirate games. Now I enjoy this portion in Sea of Thieves quite a bit, the rush you get seeing another person who could be a friend or foe, who could foil your treasure hunting or assist you against a random encounter with Kraken.īut I feel there needs to be a healthy PvE situation that RARE needs to expand on badly when people talk about this game all they reference is the PVP and SKELETONS. I am curious how much people who really love the PVP portion have player blackwake a game solely revolving around PVP in a constant succession of battling other players over and over.
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